DesignMorphine


Studio Masters

Tsvetelina Georgieva

Michael Pryor

Pavlina Vardoulaki Pryor

STUDIO AGENDA


DesignMorphine is a global creative hub for design through workshops, lectures, projects & explorations in the fields of architecture, design, and the arts. Our team is comprised of many talented designers which gives us a multidisciplinary approach to design & its education across a gradient of applications blended in a way not found anywhere else. With our team of over 30 industry leading professionals along with a slew of top level collaborating organizations, we have educated over 10,000 students from beyond 80 countries in more than 100 various education events and growing, both in person and online. Through our 7 years of existence, we have generated a network of design culture like no other which accelerates the profession of design, design education, our team, and students into and beyond the future. At DesignMorphine we educate, design, collaborate and innovate. We are DesignMorphine, your design addiction.

MASTERS DEGREE


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Considering DesignMorphine's background and proficiency we have created a bespoke, accredited 9-month Online Master of Science program, crafted to be accessible from the comfort of one's home. The program aims to fulfill the demands of those who seek to exceed and lead in the field of multidisciplinary advanced and computational design.

DesignMorphine is an international educational institution that acts as a catalyst of progress. By expanding profusely its diverse multidisciplinary design family, it creates a unique collaborative experience. The technological advancement in the fields of advanced and computational design has led to exciting new opportunities that blur the lines and norms of conventional design education and its application. DesignMorphine's mission is to democratize these innovative design practices and allow all fields of design to blend. Today, more than ever, all architects, engineers and designers (interior, vehicle, industrial, animation, fashion etc.) should be exposed to this mindset and techniques, in order to be on the frontier of the inevitable rapid technological advancement. Over the past 6 years, in DesignMorphine we've had the opportunity to meet and teach thousands of specialists from 82 countries and nurtured their progress and success in some of the biggest companies in the world. Our students have always been taught from our team of fearless design innovators - our members, who have experience in teaching and practice from the best. We have been constantly optimizing our teaching methods to satisfy our students' thirst for better education not only in the form of workshops and webinars, but now on a University level!

 

Manifesto

Everything humanity has designed so far, is limited and based on the way our bodies are designed and work, the way they experience reality around us. However, in this age and time we have reached the crossroads where technology can and will eventually shape, not only our minds, but our body, as well. In this sense, designing the future entails, first and foremost, designing the body that will live that future. Challenges inevitably rise and demand innovators and pioneers to overcome them; new tools and new technologies are required to materialize the answer; limits and boundaries will be crossed, and the equilibrium will change. In this journey the compass will be a scalable notion of the human condition. Housing, transit systems and the ways one moves around in the city, as well as, the whole structure of the city itself, are essential aspects one has to consider when designing for this new reality. By changing the very unit, the whole world is built around, the human body, we are no longer concerned with just designing parts of the world we live in. We are designing the whole world we live in. It’s not a mere design process, it’s cosmogony.

 

The Learning Experience

The Master's schedule is split inτο five leading Design Chapters and five supporting Technical and Theoretical Labs that span over the 9-month long academic year. Throughout them, students will encounter and learn advanced techniques and design processes from world-renowned designers and architects. During the Design Chapters phase, they will start with the generation of a single unit and its new features, i.e. the enhanced human body, and will then progress to develop more complex architectural entities around that, reaching the state to build global systems and networks. Through the Technical Labs, students will master a variety of software for parametric and generative design, like Maya, ZBrush, Rhinoceros, Grasshopper, Houdini, Unreal Engine, C# etc, as well as get to utilize Virtual Reality, visualize their concepts through the Media Lab, and work with Prototyping Machines and Swarm Robotics. Furthermore, students will be taught how to formulate a concrete, expandable theoretical frame to support their vision. At the end of each monthly cycle of lessons, participants will present their work and discussion will follow. Mentors and Acclaimed Designers will be called to participate and provide a fresh perspective. At the end of this journey, students will have obtained a variety of skills, allowing them to be ready to take on any project in any working environment.


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Type

Degree

 

Language

English

 

Duration

Sep 2021 to Jun 2022 (9 Months)

 

Deadlines

Scholarships - February 28th, 2021

Early Enrollment - February 28th, 2021

Late Enrollment - April 30th, 2021

 

Location

Zoom, Online

 

Tuition

Minimum - €9500

Maximum - €10500

Scholarship & Discount

Available, See Application

 

Accommodation

Available, See Application

Degree

Master of Science in Computational and Advanced Design - MSc CAD

 

Credits

90 ECTS accredited by our partner University - The UACEG (University of Architecture, Civil Engineering and Geodesy)

 

Requirements

Architecture degree, Bachelor or higher degree from other related professions - industrial/product design, interior and landscape design, urban planning, fashion design, transportation design, animation, engineering, media informatics, etc.

Team

  • Creative Director - Pavlina Vardoulaki Pryor

  • Executive Director - Tsvetelina Georgieva

  • Masters Mentors - Michael Pryor, Arturo Tedeschi

  • Core Lead - Ada Gulyamdzhis

  • Teaching Assistant - Tung Nguen

  • Prosthesis Chapter Leads - Aleksandar Bursać, Jo Cook

  • Corpuscle Chapter Leads - Alejandro García Gadea, Radul Shishkov

  • Amalgamation Chapter Leads - Andrei Padure, Alejandra Rojas

  • Kinesis Chapter Leads - Miroslav Naskov, Chantal Matar

  • Cosmogony Chapter Leads - Mădălin Gheorghe, Mateusz Zwierzycki

  • Theory Lab Lead - Stefanos Panagopoulos

  • Prototype Lab Leads - Dustin White, Edwin Hernandez

  • Media Lab Leads - Lucia Frascerra, Yavor Stoykov

  • Robotics Lab Lead - Eduardo Chamorro

  • Virtual Reality Lab Lead - Taeyoon Kim, Dimitrie Grigorescu

Link

designmorphine.com

BIOGRAPHIES


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Tsvetelina Georgieva (Bulgaria)

  • Co-Founder & CEO @ DesignMorphine

  • PhD Candidate @ UACEG

 

Tsvetelina is a Co-Founder and CEO of DesignMorphine and is co-responsible for the company's growth, worldwide popularization with achieved positions in 82 countries and the development of the company’s short- and long-term strategy. She is communicating on behalf of the company with government entities and the public. She is currently a PhD candidate working on the topic “Parametric Design: education, business, development”. During her PhD studies, she is seeking to offer the unique and provocative perspective of an architect while improving her skills in leadership and management. She has 8+ years of experience as an architect.

Link: https://www.linkedin.com/in/tgeorgieva/

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Michael Pryor (USA)

  • CDO @ DesignMorphine

  • Computational Designer @ Nike NXT Innovation 

Michael Pryor is a multi-faceted designer utilizing Rhino + Grasshopper, C#, Maya, ZBrush, Houdini and others. He is currently a computational designer at Nike NXT and the CDO of DesignMorphine. He has been involved in various major architectural works in the US, China, Dubai, and Lebanon. Previously, he worked at Trahan, SOMA, OLI, and [AY]A on projects ranging from museums, housing, restaurants, furniture, products, exhibits and prototypes. Michael is the author of the popular Grasshopper3d plug-in Pufferfish with over 100k downloads. He has been the tutor to workshops by the AA visiting school Paris with Louis Vuitton, 3D-Dreaming, Rese.Arch, MIT OSL, Harvard GSD, rat[LAB], PA, Meal, and DesignMorphine.

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Pavlina Vardoulaki Pryor (Greece & Bulgaria)

  • Co Founder & Creative Director @ DesignMorphine

  • 3D Design Studio Lead @ Nike

 

Pavlina is co-leading DM's global vision. She is also the 3D Design Studio Lead for Nike Lifestyle Footwear. As an educator, she has taught at the AADRL and collaborations of DM with MIT, Harvard GSD and NYIT. She has experience in large-scale architectural developments from LLA and Foster+Partners. Pavlina holds March degrees from the UACEG and the AADRL, where she explored the self-assembly system “HyperCell”. She has consulted and participated in multiple design partnerships: Dubai Airport and Customs of the Future, Ferrari and AADRL vehicle collaboration, ZHA parametric urbanism workshop and the Louis Vuitton & AA School retail design collaboration.

Link: https://www.instagram.com/paolavardi/?hl=en

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